Neighbourhood Nash
A skills based driving game with a unique premise and aesthetic centered around a simple daily chore.
Neighbourhood Nash is a skills based, 2D, top down driving game with a unique premise and aesthetic. The game has a direct connection to the real life daily chore of getting the shopping, while providing comedic relief through the actions of some devious birds, neighbours and other motorists.
You as the player must simply quickly pop to the shops and home again without causing too many disturbances or accidents. Because if you do, you will lose!
Download the game here: https://running-stickman.itch.io/neighbourhood-nash
This game was conceived of, designed and implemented over the course of 13 weeks primarily using SFML and Box2D for the SET09121 module at Edinburgh Napier University.
NOTE: This game is still in development
My contributions to this game:
Level design
Menu design and development
Main menu music
UI design